Wearable Remote Control of a Mobile Device: Comparing One- and Two-Handed Interaction

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Projects

Project Type: Directed Study
Supervisor: Dr. Audrey Girouard
Project Components: Wearable Technology, Remote Controls, Arduino
In-depth details: Mobile HCI Research Paper

Overview

Our study examined user preferences for one- and two-handed touch-based remote control of mobile phones using wearable technology. We created two prototypes based on the most socially acceptable positions from previous related works: a wristband and a glove prototype. Our goal was to emulate the aesthetics and functionality of a real product.

Prototypes

The prototypes used a fabric potentiometer made of conductive and resistive fabric to determine the location of the user’s touch. The prototypes controlled 5 tasks on a music application and 3 tasks on a phone application.

We created two types of gestures to control the applications:

  • a swipe gesture to indicate directionality (e.g. “increasing volume”)
  • a touch gesture for selection of an action (e.g. “play song” or “answer call”).

 

Results and Conclusions

Mean Likert scale responses for swipe vs touch gestures. Error bars indicate SE.

Mean Likert scale responses for swipe vs
touch gestures. Error bars indicate SE.

Our main results came from the questionnaire participants completed after performing all the gestures on both prototypes. Participants found swipe gestures easier to perform, more intuitive, and easier to remember than touch gestures. They also performed the swipe gestures significantly faster than the touch gestures.

However, participants were almost evenly split over which prototype they would prefer for everyday use. This suggests that there is research potential for a variety of devices using one- or two-handed interaction.

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